Dal se to meni čini ili tip veli da će igra koristiti steam, baš kao mw2 , bo itd.?
Kak izdavači pričaju o igri SP izgleda da bude jako dobar a sad za MP vjerojatno pokušava konkurirati CODu i BFu što mu vjerojatno nebude pošlo za rukom.
CVG gameplay preview.
Sistemski zatjevi za igru:
MINIMALNA KONFIGURACIJA:
Windows XP, Windows Vista ili Windows 7
Intel Pentium Core 2 Duo 2.4 GHz ili AMD Athlon X2 2.8GHz.
2 GB RAM
Shader Model 3.0 grafička kartica s 256MB
GeForce 7900GS ili Radeon 1900XT
10GB slobodnog prostora na disku
PREPORUČENA KONFIGURACIJA:
Windows Vista ili Windows 7
Quad Core 2 GHz+ CPU
2 GB RAM
GeForce 260 ili Radeon 4850
10 GB slobodnog prostora na disku
Evo da se pohvalim
Nadam se da će bit dobra igra.
a mozda si se i zaye8o :)
a mozda si se i zaye8o :)
A vidjet ćemo....:)
ocu li ga moci igrati? ne a? -.-
ocu li ga moci igrati? ne a? -.-
Čekaj ti se zezaš? Pa igra još nije ni izašla, kako možemo znati kako radi.
ocu li ga moci igrati? ne a? -.-
Čekaj ti se zezaš? Pa igra još nije ni izašla, kako možemo znati kako radi.
prema minimalnoj konfiguraciji predpostavljam
Prema minimalnim bude išlo. Ali opet pitanje je kako će biti optimizirano.
Evo onih informacija koje su obečali da će dati za PC verziju igre. LINK
Evo onih informacija koje su obečali da će dati za PC verziju igre. LINK
Sad mi se puno bolje čini.
Vidi se da se trude udovoljiti PC igračima,ako da mislim da će bit dobro...
In terms of other gameplay changes - we introduced a Squad Management system for PC, with Squad based VOIP. We also offer Clan Support on PC
Ako netko želi evo interview od 69minuta
Slabo gledam videe jer me boli ćuna, al totalno sam nabrijan na HF. Šteta što je odgođen tjedan dana. :(
Al dobro, s druge strane to mi daje malo vremena da se ufuram u Dragon Age.
Jedva čekam Homefront.
Neki lik testira homefront pa na forumu odgovar na pitanja zajednice
http://community.homefront-game.com/forums/topic/1508
Testiranja nisu javna sve se vrši unutar combat testing
Izašao je homefront blog u kojem se govori o sustavu oštećenja vozila i njihov obrambeni sustav
http://community.homefront-game.com/blog-post/vehicle-defense-systems
Sve što se zna o igri:
- Homefront will use Steamworks.
- Homefront will use VAC.
- Anyone will be able to host a dedicated server.
- Lan is confirmed.
- Nvidia 3d is confirmed.
- Helicopter has multiple control layouts. The harder to control the more reward if you master it.
- There is a practice mode so you can get to grips with vehicle controls.
- PC gets squad management wit ha squad based VOIP.
- PC will have clan support. Such as tracking stats.
- There will be a demo recorder.
- There will be a console.
- Mod tools could be add'd at a later date. (Pray damit pray)
- There will be a spectator mode.
- Admins will be able to edit servers with admin tools.
- Fov is adjustable up to 115 degrees.
- PC specs are as follows.
Minimum Spec
· Windows XP, Windows Vista or Windows 7
· Intel Pentium Core 2 Duo 2.4 GHz or AMD Athlon X2 2.8GHz
· 2 GB RAM
· Shader Model 3.0 graphics card with 256MB of memory
· NVIDIA GeForce 7900GS or ATI Radeon 1900XT
· 10GB of free hard drive space
Recommended Spec
· Windows Vista or Windows 7
· Intel or AMD Quad Core 2 GHz+ CPU
· 2 GB RAM
· NVIDIA GeForce 260 or ATI Radeon 4850
· 10 GB of free hard drive space
NVIDIA 3D Vision Recommended Spec
· 3D Compatible NVIDIA GeForce 480/570 Series GPU
· NVIDIA 3D Vision Kit
· 3D Vision-Ready Display
· Intel Core i7 processor
· 2 GB RAM
· Windows Vista or Windows 7
ovo je prekopirano sa steam foruma.
Više o svemu LINK
Totalno se nabrijavam... Čudi me da je zapravo relativno malo interesa ova igra probudila. Al dobro, još ima vremena.
ekipa nije baš nabrijana jer misle da će ovo biti clon cod-a sa vozilima
ekipa nije baš nabrijana jer misle da će ovo biti clon cod-a sa vozilima
baš to
Par stvari koje se za sad znaju o homefrontu.
Features of Home Front.
General Features.
- Homefront is released on all three platforms at the same time.
- There will be dedicated servers.
- PC will have clan support and support dx 9 - 10 - 11. Dx 11 will have special features.
- The game engine is a heavily modded Unreal engine.
- There is a game novel.
- THQ are publishing Home Front.
- Kaos Studios are developing the game and Digital Extremes are looking after the pc version.
- Matt Hardwood is doing the audio.
Singleplayer
- Single player will be written by John Millius (He made Conan <3)
- Single player will be a story driven experience.
- Cut senses will be rare if there are even any.
- The single player is set in 2027.
- You are a pilot working for the resistance.
- You are a "magnet" for action.
- Single player. Pretty much the first half of the game takes place in Montrose, Colorado and then after that we move into sort of the No Man’s Land between Colorado and the West Coast. I believe some of it takes place in Nevada, some of it takes place in the lowlands west of Colorado. You’ll get to see these big, more open environments where the Koreans don’t control it so much as it’s sort of in-between space. What’s interesting about those spaces is that they’re actually controlled by civilians, but civilians that have turned into survivalist gangs and who are antagonistic towards anyone who steps on their territory because, in the world of Homefront, resources are very valuable. Food, gas, anything. Anyone who has these resources fiercely protects them. They don’t care if you’re American or Korean. If you come on their land, they’ll shoot you. We get into some spaces like that and then, in the final mission, we get to San Francisco and we join that battle. (Taken from gamerzone)
Multiplayer
- A major feature of Home front is Battle Points. Refer to http://community.homefront- game.com/blog-post/battle-points for information on it.
- Multiplayer will have ranks.
- You play as US or GKR military in MP.
- Matches will have 32 players.
- Vehicles, drones, weapons etc can be bought via Battle Points.
- The in game HUD is changing daily do not worry if you currently dislike it.
- Muliplayer will be set during the early days of the invasion.
- Only PC will have helicoptor cockpits!
- Hardcore mode is not confirmed.
- Spectators mode is confirmed.
- VOIP has been confirmed.
- PC admins can mod there servers and kick people etc.
- DPad or arrow keys will be used for purchasing your BP equipment.
- DLC is already planned.
- Dedicated servers are a go!
Classes
- All classes can be customized.
- Assault
- Smg
- Heavy
- Sniper
- Tacticle
- Stealth
- There are going to be vehicle loadouts.
Weapons
Assault Rifles
- M16 Rifle - The primary infantry rifle during the Vietnam war. Limted to semi-automatic operation but has greater accuracy, range and damage then the M4. Unlocked at level 24.
- M4 Rifle - The main battle rifle for the US Armed Forces. High rate-of-fire and low recoil make it a balanced choice for outdoor and close-quarters combat. Unlocked at level 0.
- Scar-L Rifle - A lightweight, modular rifle developed to meet the needs of SOCOM. It features a burt fire mode that delivers three rounds for each trigger pull. Unlocked at level 5.
- T3AK Rifle - A chinese-manufactured assault rifle based on the AK - 47. Is slower firing then the M4 or ACR, but deals considerably more damage at medium ranges. Unlocked at level 38.
- ACR Rifle - Incorporates several features from other modern rifles into one platform. Leads the M4 in sheer damage, but has greater recoil. Unlocked at level 14.
- XM10 Rifle - Under development until the project lost its funding in the economic collapse of 2018. A number of prototypes have found their way onto the field. Unlocked at level 46.
Machine Guns
- M249 LMG - Primary LMG of the U.S. Armed Forces. The box magazine holds 100 rounds of linked ammunition. Difficult to control due to high recoil. Unlocked at level 0.
- Scar-H LMG - The MG variant of the SCAR comes equipped with a high-capacity 75-round twin drum magazine and a verticle foregrip with intergrated bipod. Unlocked at level 30.
- PWS Diablo SMG - Has similar ergonomics to the M4, but is lighter and shorter. Its vertical foregrip makes it the perfect tool for close-quarters combat. Unlocked at level 0.
- Super V SMG - Uses an asymmetrical system to reduce recoil. Allows operators to put more rounds on-target at close range. Extended 26-round magazine comes standard. Unlocked at level 9.
Sniper Rifles
- M110 Sniper - Semi-automatic sniper rifle that features a 3x scope and detachable 10-round magazine. Chambered for 7.62mm. Effective at long range. Unlocked at level 0.
- M200 Sniper - Bolt-action sniper rifle. Magazine holds five custom-tooled cartridges. Effective at extreme range. Has 4x thermal optics and a laser rangefinder. Unlocked at level 18.
Pistols
- M9 - Unlocked at level 0.
Attachments
- You can attach these to your weapons. They are unlocked via kills.
- Mk1 ACOG Scope
- Mk2 ACOG Scope
- Mk3 ACOG Scope
- AirBurst Launcher
- EMP Launcher
- Grenade Launcher
- Mk1 Holo Scope - Unlocked by 5 kills.
- Mk2 Holo Scope
- Mk3 Holo Scope
- Mk1 Red Dot Sight
- Mk2 Red Dot Sight
- Mk3 Red Dot Sight
- Shotgun
- Silencer
Weapon Camo
- You can apply camos to your guns.
- Jigsaw - Orange
- Frost - Blue
Explosives
- This is your secondary explosive. Your primary is a grenade. You can equip one.
- C4
- EMP Grenade
- Flashbang
- White Phosphorus
Purchase slot 1 and 2
- These are your purchase slots. You can have 2 per class. So you could make a drone class and so on.
Drones
- Helicopter Attack Drone - Costs 800 BP. Fires 2 missiles every 4 - 5 seconds.
- RQ-10 Parrot - Recon Drone - 250 BP - A battery powered, remote-control quadricopter. Cameras relay targeting info to teammates. Unlocked at level 1.
- MQ50 MG Wolverine- Assault Drone - 500 BP -A battery powered, multi-terrain tracked drone. The assault variant is equipped with a machine gun. Unlocked at level 1.
- MQ60 AT Rhino - Anti-tank Drone - 400 BP - A battery powered, multi-terrain tracked drone. The anti-tank variant has two modes of fire: unguided and lock on. Unlocked at level 20.
Air-strikes
- Cluster bomb - 2000 BP - A single-use, UCAV guided cluster bomb. High-altitude dispersal creates large area of effect. Unlocked at level 44.
- White Phosphorus - 1300 BP - Single-use, UCAV-launched white phosphorus guided missile. Unlocked at level 19.
- Hellfire - 1100 BP - Two UCAV-launched air-to-surface precision guided missiles. Unlocked at level 8.
Launchers
- RPG Launcher - 250 BP - Disposable dumbfire rocket-propelled grenade launcher. Comes equipped with high-explosive warheads. Unlocked at level 1.
- Proximity Launcher - 250 BP - Dumbfire rocket launcher that uses a sophisticated distance sensor to trigger detonation when near a enemy vehicle. Unlocked at level 1.
Equipment
- Flak Jacket - 300 BP - Body armor consisting of hard ceramic plates in a synthetic fiber vest. Can be purchased once per life. Unlocked at level 1.
- Personal UAV Sweep - No info yet
- Ammo resupply - No info yet
- Thermal goggles - No info yet
Abilities
- You can pick any abilities you want but the total perk value can be no more than a total of 4.
- Nearly all information here made by Kangaru. Credit him for Abilities.
Infantry Abilities
- Tactical Reload(1) - Faster reload speed
- Quickdraw(1) - Quicker speed into aiming down sight
- Drone Be Gone!(1) - Faster drone speed
- My Buddy!(1)
- Now That's a Knife(1)
- Straight From The hip(2) - Reduced weapon deviation when shooting from the hip
- Thick Skin(2) - Increased drone health
- Penny Puncher(2) - Equipped special weapons cost less
- Ghost(2)
- Steady Aim(2)
- Blast Wave(2)
- Utility Belt(2)
- Grave Robber(2)
- Fist Full(3) - Extra grenades
- Grizzled(3) - Increased XP gain
- Boomer(3)
- Crater-to-Order(3)
Vehicle Abilities
- There is a passive repair perk
Ingame appearance
- Ingame appearance is based off classes.
Vehicles
- Humvee - 400 BPs (Level 7)
- Light Armor Vehicle (LAV) Piranha – 1400 BPs (Level 10)
- M1A3 Abrams – 2000 BPs (Level 15)
- AH-700 Scout – 2400 BPs (Level 22)
- AH-64 Apache – 3200 BPs (Level 30)
- You can spawn in vehicles
BP Info
- Each game mode has different BP rewards
- Ground control
- You get 250 BP for capping any objective
- You get 130 BP for a kill
- You get 70 BP per assist and objective defense
- You get 30 BP for avenging a teammate
- Team death match
- You get 150 BP for a kill
- You get 70 BP per assist
- You get 30 BP for avenging a teammate
Gamemodes
Battle Commander
- The Battle Commander itself is an AI that assigns certain star-based threat levels to all players in a BC match.
- At three killstreak you get an easy to see golden name above you
- The more kills you get after that alert the enemies of your postion via radar
- Until soon every enemy has your position
- You then get a permanent red diamond
- When you die it all resets
- You get bonuses if you have alot of skulls but the enemy team sees you as a thread
- If your in a drone or vehicle etc you get bonuses catered to that vehicle/drone
- If your drone/vehicle dies your skulls go away
Other Gamemodes.
- Team Deathmatch
- Ground Control
- Battle Commander Team Deathmatch
- Battle Commander Ground Control
Maps
- Crossroads - Large map along an ruined Interstate highway and overpass.
- Cul de sac - Small map in the occupied streets of suburbia.
- Farm - Large map. Wage war within farm lands, bridges, and creeks.
- Suburb - Small/Med Xbox 360 exclusive suburban map.
- More to come out soon
Miscellaneous
- Pc specs to be released during January.
- Steam specs are wrong.
- Private matches are confirmed.
- Private parties are confirmed.
- The closed alpha is now over.
- Unsure what is happening to Mod tools.
- There is a killcam
- Drones can be taken out with a single melee attack.
- The maps were Farm (Large), Cul de Sac (Small/Med), and the Xbox exclusive map Suburb (Small/Med).
- Knife range is 1-2 Feet
- The bottom left features a square mini map with score, time limit, and if you are winning or losing.
- The bottom right shows your ammo, bp selections and grenade counter.
Zvuči sočno, baš jedva čekam.
Samo se nadam da će igra doći ispolirana.
Neznam, meni izgleda pregenierično, one skriptirane scene, slo-mo, blood screen, kao da gledam Cod malo slabije produkcije, ma briga me, nade ionako polažem u MP ( nikad nisam mislio da ću ovo reći ).
Nadam se da sam u krivu što se tiče SPa.