Za bolje razumijevanje kronologije.
Dev Blog iz Januara 2013 link
Ukratko:
Put simply, DayZ Standalone isn’t here because we had the chance to go from making a game that was just the mod improved slightly, packaged simply, and sold - to actually redeveloping the engine and making the game the way we all dreamed it could be. This blew any initial plans we had dictated to pieces.
Znači odustali su od prepravke moda i izlaska krajem 2012 i odlučili krenuti sve iz početka 2013.