Eh... ovako
Ja igram Minecraft od 1.4.6 verzije i dosta sam napravio uspjeha u istoj igrici.
Sada, u 1.7.10 verziji dolazim do neocekivanog problema...
Naime, radi se o tome da skidam modove, i ubacujem ih itd> modujem Minecraft.
Sve je islo dobro dok, jucer nisam naisao na problem; koji ne mogu rijesiti.
Minecraft Forge verzija ne zeli da se pokrene sa Minecraftom, cak ni sam Forge.
Forge verzija je 10.13.4.1448 za Minecraft 1.7.10 skinuta sa oficijalne stranice Minecraft Forge-a.
Minecraft se pokrene, ono kao loada, i onda crasha.
Pokusavao sam izbrisati fileove libraries, config itd ali ne zeli da radi.
Da bih pomogao, imam crash report od starta Minecrafta samo sa Forge-om (verzija navedena iznad).
---- Minecraft Crash Report ----
// Daisy, daisy...
Time: 6/26/15 12:35 AM
Description: Initializing game
java.lang.RuntimeException: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)
at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:199)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:193)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: org.lwjgl.LWJGLException: Could not create context (WGL_ARB_create_context)
at org.lwjgl.opengl.WindowsContextImplementation.nCreate(Native Method)
at org.lwjgl.opengl.WindowsContextImplementation.create(WindowsContextImplementation.java:50)
at org.lwjgl.opengl.ContextGL.<init>(ContextGL.java:132)
at org.lwjgl.opengl.DrawableGL.createSharedContext(DrawableGL.java:77)
at org.lwjgl.opengl.DrawableGL.createSharedContext(DrawableGL.java:41)
at org.lwjgl.opengl.SharedDrawable.<init>(SharedDrawable.java:50)
at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:192)
... 10 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cpw.mods.fml.client.SplashProgress.start(SplashProgress.java:199)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:193)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 41366304 bytes (39 MB) / 184827904 bytes (176 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML:
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '2.1.8543 Release' Renderer: 'ATI Radeon 9550 / X1050 Series'
Launched Version: 1.7.10-Forge10.13.4.1448-1.7.10
LWJGL: 2.9.1
OpenGL: ATI Radeon 9550 / X1050 Series GL version 2.1.8543 Release, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [faithful32pack.zip]
Current Language: ~~ERROR~~ NullPointerException: null
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)