﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><copyright>Copyright 2003-2026 Bug &amp; dizzy.hr</copyright><ttl>30</ttl><pubDate>Sat, 30 May 2026 15:17:28 GMT</pubDate><managingEditor>pisma@bug.hr</managingEditor><language>hr</language><lastBuildDate>Thu, 04 Sep 2025 07:22:03 GMT</lastBuildDate><description>Tema unutar podforuma Komentari članaka s naših web stranica</description><title>Battlefield 6 neće imati ray tracing jer su develo</title><link>http://forum.bug.hr/forum/topic/komentari-clanaka-nasih-web-stranica/battlefield-6-nece-imati-ray-tracing-develo/308236.aspx</link><image><url>http://www.bug.hr/images/forum-rss.gif</url></image><item><title>Re: Battlefield 6 neće imati ray tracing jer su de</title><description>&amp;nbsp;ako gledaš rt u cyberpunku onda si donekle u pravu, iako kad pogledaš fotografije tokija u noći postane ti jasno da i to nije nerealnomeđutim, imaš hrpu drugih igara gdje se radnja ne odvija u t...</description><link>http://forum.bug.hr/forum/post/komentari-clanaka-nasih-web-stranica/battlefield-6-nece-imati-ray-tracing-develo/6876315.aspx</link><pubDate>Thu, 04 Sep 2025 07:22:03 GMT</pubDate><guid isPermaLink="false">5827bf704e760bad6dc5713eb40cb8d3</guid><category /></item><item><title>Re: Battlefield 6 neće imati ray tracing jer su de</title><description>&amp;nbsp;U 4 mape imaju 3 lokvice vode, zapravo ni njih nema kad se sve poruši nakon 5minuta&amp;nbsp;generalno Frostbite ima solidne refleksije.</description><link>http://forum.bug.hr/forum/post/komentari-clanaka-nasih-web-stranica/battlefield-6-nece-imati-ray-tracing-develo/6876288.aspx</link><pubDate>Wed, 03 Sep 2025 22:25:25 GMT</pubDate><guid isPermaLink="false">b8b1905fa34f251c481c8b3d3b6d4960</guid><category /></item><item><title>Battlefield 6 neće imati ray tracing jer su develo</title><description>-srećom tu je minecraft pa kad zaželim pravu grafiku.. :)</description><link>http://forum.bug.hr/forum/post/komentari-clanaka-nasih-web-stranica/battlefield-6-nece-imati-ray-tracing-develo/6875974.aspx</link><pubDate>Tue, 02 Sep 2025 17:58:51 GMT</pubDate><guid isPermaLink="false">b526b95cfe42c88a43a010cc0801b6b4</guid><category /></item><item><title>Re: Battlefield 6 neće imati ray tracing jer su de</title><description>Ray tracing doživljavam kao pretjerano blještavilo. To je nerealno - u želji da se poveća realizam grafike se pretjeruje u biti. I onda to ne sliči na ništa.</description><link>http://forum.bug.hr/forum/post/komentari-clanaka-nasih-web-stranica/battlefield-6-nece-imati-ray-tracing-develo/6875955.aspx</link><pubDate>Tue, 02 Sep 2025 17:00:20 GMT</pubDate><guid isPermaLink="false">17dc5af69a4395734546a1053a1f4c1c</guid><category /></item><item><title>Re: Battlefield 6 neće imati ray tracing jer su de</title><description>Ajde konacno da se nekome okrenuo kotacic i da je shvatio da rtx nema sto raditi u mp igrama.

Cak i u sp igrama je upitan.</description><link>http://forum.bug.hr/forum/post/komentari-clanaka-nasih-web-stranica/battlefield-6-nece-imati-ray-tracing-develo/6875950.aspx</link><pubDate>Tue, 02 Sep 2025 16:52:53 GMT</pubDate><guid isPermaLink="false">a39391fddbabfed9abe0a6b278efd228</guid><category /></item><item><title>Battlefield 6 neće imati ray tracing jer su develo</title><description>Stjepko proživljava živčani.&amp;nbsp;RTX OFF&amp;nbsp;&amp;nbsp;</description><link>http://forum.bug.hr/forum/post/komentari-clanaka-nasih-web-stranica/battlefield-6-nece-imati-ray-tracing-develo/6875898.aspx</link><pubDate>Tue, 02 Sep 2025 12:57:30 GMT</pubDate><guid isPermaLink="false">e54e0a87d898662e1dcce66bd03333a7</guid><category /></item><item><title>Battlefield 6 neće imati ray tracing jer su develo</title><description>Logičan izbor. Ipak je Battlefield serijal primarno multiplayer igra.&amp;nbsp;</description><link>http://forum.bug.hr/forum/post/komentari-clanaka-nasih-web-stranica/battlefield-6-nece-imati-ray-tracing-develo/6875884.aspx</link><pubDate>Tue, 02 Sep 2025 11:40:36 GMT</pubDate><guid isPermaLink="false">7800e45c785c3bbafbe0a66813605aae</guid><category /></item><item><title>Battlefield 6 neće imati ray tracing jer su develo</title><description>Onog trena kad USA kompanija preuzme non-USA developera, svaki put završi isto. Ameri se drže eventualno "svojih" projekata, a od ostalih poberu kaj im&amp;nbsp;valja/treba i pripremaju ip-jeve lagano za ...</description><link>http://forum.bug.hr/forum/post/komentari-clanaka-nasih-web-stranica/battlefield-6-nece-imati-ray-tracing-develo/6875845.aspx</link><pubDate>Tue, 02 Sep 2025 09:35:00 GMT</pubDate><guid isPermaLink="false">430f456c2b5f752675861c64e6a18a02</guid><category /></item><item><title>Battlefield 6 neće imati ray tracing jer su develo</title><description>Ekipa koja radi Battlefield vec dugo nije ista, koja je nekoc sama razvijala svoj engine i znala da u detalje tocno sto se dogada.Ovo je sad prakticki samo asset flip.&amp;nbsp;</description><link>http://forum.bug.hr/forum/post/komentari-clanaka-nasih-web-stranica/battlefield-6-nece-imati-ray-tracing-develo/6875830.aspx</link><pubDate>Tue, 02 Sep 2025 08:50:32 GMT</pubDate><guid isPermaLink="false">8002bff83f20f5f471102893dd73dc5d</guid><category /></item><item><title>Battlefield 6 neće imati ray tracing jer su develo</title><description>Normalno da neće, i tak večina gasi to govno u drugim igrama.</description><link>http://forum.bug.hr/forum/post/komentari-clanaka-nasih-web-stranica/battlefield-6-nece-imati-ray-tracing-develo/6875828.aspx</link><pubDate>Tue, 02 Sep 2025 08:50:11 GMT</pubDate><guid isPermaLink="false">b3dcc3c1abd51baf031bdf46ccfa7807</guid><category /></item><item><title>Battlefield 6 neće imati ray tracing jer su develo</title><description>..zašto bi koristili pipeline za raytracing kad ga mogu iskoristiti za upscaling i frame generation. Prebaked&amp;nbsp;shadows&amp;nbsp;lighting i koga briga&amp;nbsp;</description><link>http://forum.bug.hr/forum/post/komentari-clanaka-nasih-web-stranica/battlefield-6-nece-imati-ray-tracing-develo/6875809.aspx</link><pubDate>Tue, 02 Sep 2025 07:59:30 GMT</pubDate><guid isPermaLink="false">b74c77e428e75f31ae207919e7904bb8</guid><category /></item></channel></rss>